PM3.02 - Game & Watch - Subroutine - 0x23398
- if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(6.82)))
- if (RollADie value(2))
- loop 6 times:
- SoundEffect1(4473)
- SoundEffect1(4473)
- SyncWait(9.0)
- else
- loop 6 times:
- SoundEffect1(4476)
- SoundEffect1(4476)
- SyncWait(9.0)