PM3.02 - Game & Watch - Subroutine - 0x23398

  1. if ((InternalConstantInt(LaunchSpeed) GreaterThan scalar(6.82)))
    1. if (RollADie value(2))
      1. loop 6 times:
        1. SoundEffect1(4473)
        2. SoundEffect1(4473)
        3. SyncWait(9.0)
    2. else
      1. loop 6 times:
        1. SoundEffect1(4476)
        2. SoundEffect1(4476)
        3. SyncWait(9.0)